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	<title>Comments on: From Infocomm: 3D Projectors and 3D Challenges</title>
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	<description>Thoughts on home theater projectors being reviewed, related products, and tips for users</description>
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		<title>By: Art Feierman</title>
		<link>http://www.projectorreviews.com/blog/2010/06/16/from-infocomm-3d-projectors-and-3d-challenges/comment-page-1/#comment-43945</link>
		<dc:creator>Art Feierman</dc:creator>
		<pubDate>Thu, 23 Sep 2010 02:12:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.projectorreviews.com/blog/?p=806#comment-43945</guid>
		<description>Grant, you know more about it than I do, but that will change in 48 hours, when I meet with them, and see it...
Look for my blogs from the show, starting with one next, about the new 3d Sharp (1080p) -a</description>
		<content:encoded><![CDATA[<p>Grant, you know more about it than I do, but that will change in 48 hours, when I meet with them, and see it&#8230;<br />
Look for my blogs from the show, starting with one next, about the new 3d Sharp (1080p) -a</p>
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		<title>By: Grant</title>
		<link>http://www.projectorreviews.com/blog/2010/06/16/from-infocomm-3d-projectors-and-3d-challenges/comment-page-1/#comment-43855</link>
		<dc:creator>Grant</dc:creator>
		<pubDate>Wed, 22 Sep 2010 19:03:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.projectorreviews.com/blog/?p=806#comment-43855</guid>
		<description>I&#039;m seriously considering JVCs new &quot;cheap&quot; 3D ready projector (white case).  With a Da-lite high power screen it could be the ticket for 3D especially with a 50,000:1 real C.R.!  If the price is right I think it&#039;s going to seriously curtail Epson&#039;s projector sales, since Epson doesn&#039;t off 3D.</description>
		<content:encoded><![CDATA[<p>I&#8217;m seriously considering JVCs new &#8220;cheap&#8221; 3D ready projector (white case).  With a Da-lite high power screen it could be the ticket for 3D especially with a 50,000:1 real C.R.!  If the price is right I think it&#8217;s going to seriously curtail Epson&#8217;s projector sales, since Epson doesn&#8217;t off 3D.</p>
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		<title>By: Art Feierman</title>
		<link>http://www.projectorreviews.com/blog/2010/06/16/from-infocomm-3d-projectors-and-3d-challenges/comment-page-1/#comment-42465</link>
		<dc:creator>Art Feierman</dc:creator>
		<pubDate>Tue, 14 Sep 2010 22:52:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.projectorreviews.com/blog/?p=806#comment-42465</guid>
		<description>Not yet, but I have ordered a PC properly equipped, with GeForce card, etc...  That part of the report (what little I can say about gaming) will get added later.. -art</description>
		<content:encoded><![CDATA[<p>Not yet, but I have ordered a PC properly equipped, with GeForce card, etc&#8230;  That part of the report (what little I can say about gaming) will get added later.. -art</p>
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		<title>By: Nate S.</title>
		<link>http://www.projectorreviews.com/blog/2010/06/16/from-infocomm-3d-projectors-and-3d-challenges/comment-page-1/#comment-42405</link>
		<dc:creator>Nate S.</dc:creator>
		<pubDate>Tue, 14 Sep 2010 16:23:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.projectorreviews.com/blog/?p=806#comment-42405</guid>
		<description>Hey Art

Just curious if you have experimented or seen any of the solutions from Nvidia 3d vision using a HTPC and shudder glasses as another &quot;intermediate solution&quot;? I know the product has primarily appealed to gamers but apparently newer blu-ray play back software may support various types of stereoscopic or 120Hz displays. I&#039;m curious also how your DepthQ solution works in the interim as well. I&#039;m sure there will be plenty of 3d solutions that offer a bright high quality experience fairly soon; but I&#039;m just not ready to part with my RS20 for any of the first generation solutions. I don&#039;t mind watching less than stellar quality 3d once in a while (not going to lie its kind of a once in a blue moon gimmick for me), but I refuse to give up the standard I have become used to when watching 2d on the RS20. It seems that significantly brighter projectors with 3d capabilities and great color and 2d contrast could be prohibitively expensive for some time. Always love your blog and your reviews. Keep up the great work.

-Nate</description>
		<content:encoded><![CDATA[<p>Hey Art</p>
<p>Just curious if you have experimented or seen any of the solutions from Nvidia 3d vision using a HTPC and shudder glasses as another &#8220;intermediate solution&#8221;? I know the product has primarily appealed to gamers but apparently newer blu-ray play back software may support various types of stereoscopic or 120Hz displays. I&#8217;m curious also how your DepthQ solution works in the interim as well. I&#8217;m sure there will be plenty of 3d solutions that offer a bright high quality experience fairly soon; but I&#8217;m just not ready to part with my RS20 for any of the first generation solutions. I don&#8217;t mind watching less than stellar quality 3d once in a while (not going to lie its kind of a once in a blue moon gimmick for me), but I refuse to give up the standard I have become used to when watching 2d on the RS20. It seems that significantly brighter projectors with 3d capabilities and great color and 2d contrast could be prohibitively expensive for some time. Always love your blog and your reviews. Keep up the great work.</p>
<p>-Nate</p>
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		<title>By: Art Feierman</title>
		<link>http://www.projectorreviews.com/blog/2010/06/16/from-infocomm-3d-projectors-and-3d-challenges/comment-page-1/#comment-36120</link>
		<dc:creator>Art Feierman</dc:creator>
		<pubDate>Fri, 06 Aug 2010 01:16:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.projectorreviews.com/blog/?p=806#comment-36120</guid>
		<description>Hi Darryl, 

Hmm let&#039;s see about the logic...
your 2d comment confuses me so I&#039;ll take it from the top.

yes, if glasses cost you 50% of lumens, then the blacks will drop 50%, but so will the bright areas - that&#039;s no gain, contrast remains essentially the same.  &quot;White is always the brightest gray&quot;  as I like to say, that is, when you are watching a movie, and you see a bright white on your screen, you call it white.  But, turn on all the lights, shut off the projector and put up an object that reflects back the same amount of lumens, and it appears light, medium or dark gray, because ultimately a ft-candle is a foot candle.  In other words, shine a 1000 watt light on your screen, and that white will measure far, far brighter than the amount of &quot;gray/white&quot; you considered white.

OK, that probably wasn&#039;t very clear.  The problem is that 3D projectors so far don&#039;t have good contrast - not even as 2D projectors - the LG CF3D at $15K had blacks when watching 2D that were comparable to $999 home theater projectors and perhaps not even all of those.  (but, another way of looking at it, would be that the LG has blacks that were considered pretty impressive just 4 years ago).   The other area of contrast loss is in the 3D polarization process - that&#039;s over my understanding, but, it too seems to be taking some toll.  

Don&#039;t worry, other than that LG, all we have so far are some entry level &quot;biz/crossover&quot; projectors that have been given some firmware and 120 hz input abilities.  Perhaps we&#039;ll see a couple of serious LCD or LCoS 3D solutions at CEDIA next month, and best I can tell, we&#039;ll at least see prototypes of a few 1080p DLP single chip projectors.  (and some high end 3 chip DLP&#039;s that are 3D ready, and claiming 15K:1 or better contrast...

For 3D this is the &quot;early adopter&quot; year.  Next year, &quot;enthusiasts and recommenders&quot;  2012 - 3D should make up a decent portion of the home projector market.  Next spring summer should see some small but significant 3D in education (there&#039;s some early adopter&quot; going on right now.  Gamers will likely be the biggest buyer of 3D projectors on the home side for the next year, but we shall see.   - I&#039;m trying to sort all that out, and I&#039;ve got 4 3D projectors here, two coming, and an assortment of software. 

Look for my first 3D report and 5-6 reviews (covering biz edu, gaming sports/HDTV and HD movies) to publish early-mid september - before Cedia. My big focus is being able to put all this in perspective for all of us...  It&#039;s a massive learning experience, lots of new standards, few implemented, etc. -art

That is to say, while many of us are dying to have 3D capabilities</description>
		<content:encoded><![CDATA[<p>Hi Darryl, </p>
<p>Hmm let&#8217;s see about the logic&#8230;<br />
your 2d comment confuses me so I&#8217;ll take it from the top.</p>
<p>yes, if glasses cost you 50% of lumens, then the blacks will drop 50%, but so will the bright areas &#8211; that&#8217;s no gain, contrast remains essentially the same.  &#8220;White is always the brightest gray&#8221;  as I like to say, that is, when you are watching a movie, and you see a bright white on your screen, you call it white.  But, turn on all the lights, shut off the projector and put up an object that reflects back the same amount of lumens, and it appears light, medium or dark gray, because ultimately a ft-candle is a foot candle.  In other words, shine a 1000 watt light on your screen, and that white will measure far, far brighter than the amount of &#8220;gray/white&#8221; you considered white.</p>
<p>OK, that probably wasn&#8217;t very clear.  The problem is that 3D projectors so far don&#8217;t have good contrast &#8211; not even as 2D projectors &#8211; the LG CF3D at $15K had blacks when watching 2D that were comparable to $999 home theater projectors and perhaps not even all of those.  (but, another way of looking at it, would be that the LG has blacks that were considered pretty impressive just 4 years ago).   The other area of contrast loss is in the 3D polarization process &#8211; that&#8217;s over my understanding, but, it too seems to be taking some toll.  </p>
<p>Don&#8217;t worry, other than that LG, all we have so far are some entry level &#8220;biz/crossover&#8221; projectors that have been given some firmware and 120 hz input abilities.  Perhaps we&#8217;ll see a couple of serious LCD or LCoS 3D solutions at CEDIA next month, and best I can tell, we&#8217;ll at least see prototypes of a few 1080p DLP single chip projectors.  (and some high end 3 chip DLP&#8217;s that are 3D ready, and claiming 15K:1 or better contrast&#8230;</p>
<p>For 3D this is the &#8220;early adopter&#8221; year.  Next year, &#8220;enthusiasts and recommenders&#8221;  2012 &#8211; 3D should make up a decent portion of the home projector market.  Next spring summer should see some small but significant 3D in education (there&#8217;s some early adopter&#8221; going on right now.  Gamers will likely be the biggest buyer of 3D projectors on the home side for the next year, but we shall see.   &#8211; I&#8217;m trying to sort all that out, and I&#8217;ve got 4 3D projectors here, two coming, and an assortment of software. </p>
<p>Look for my first 3D report and 5-6 reviews (covering biz edu, gaming sports/HDTV and HD movies) to publish early-mid september &#8211; before Cedia. My big focus is being able to put all this in perspective for all of us&#8230;  It&#8217;s a massive learning experience, lots of new standards, few implemented, etc. -art</p>
<p>That is to say, while many of us are dying to have 3D capabilities</p>
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		<title>By: Art Feierman</title>
		<link>http://www.projectorreviews.com/blog/2010/06/16/from-infocomm-3d-projectors-and-3d-challenges/comment-page-1/#comment-36114</link>
		<dc:creator>Art Feierman</dc:creator>
		<pubDate>Fri, 06 Aug 2010 00:33:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.projectorreviews.com/blog/?p=806#comment-36114</guid>
		<description>Hi Martin,  I&#039;m playing catch up, Just back from a 2 week vacation!

Hmm, sounds fixable. Check the aspect ratio settings at your sources. DVD/blu-ray, cable/sat, and AV receiver, etc.     I&#039;ve got a PS3 and a DirecTV box feeding my own 1080UB (I have the original Ensemble, but separately upgraded from the original 1080 to the 1080UB).  The geometry is perfect - no issues (other than of course the minor optical distortions associated with lenses, and lens shift.  

BTW, with my Ensemble, which comes with an AV receiver they call the AV Console (or something). will exhibit a geometry problem but it only occurs with some older discs - especially Superbit discs, but also some others.  When the proper aspect ratio can&#039;t be found on the 1080p, I grab the Ensemble&#039;s remote (for the AV console) and change the console&#039;s aspect ratio, and things are then again &quot;perfect&quot;.  Best of luck...  -art</description>
		<content:encoded><![CDATA[<p>Hi Martin,  I&#8217;m playing catch up, Just back from a 2 week vacation!</p>
<p>Hmm, sounds fixable. Check the aspect ratio settings at your sources. DVD/blu-ray, cable/sat, and AV receiver, etc.     I&#8217;ve got a PS3 and a DirecTV box feeding my own 1080UB (I have the original Ensemble, but separately upgraded from the original 1080 to the 1080UB).  The geometry is perfect &#8211; no issues (other than of course the minor optical distortions associated with lenses, and lens shift.  </p>
<p>BTW, with my Ensemble, which comes with an AV receiver they call the AV Console (or something). will exhibit a geometry problem but it only occurs with some older discs &#8211; especially Superbit discs, but also some others.  When the proper aspect ratio can&#8217;t be found on the 1080p, I grab the Ensemble&#8217;s remote (for the AV console) and change the console&#8217;s aspect ratio, and things are then again &#8220;perfect&#8221;.  Best of luck&#8230;  -art</p>
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		<title>By: Martin Sams</title>
		<link>http://www.projectorreviews.com/blog/2010/06/16/from-infocomm-3d-projectors-and-3d-challenges/comment-page-1/#comment-34905</link>
		<dc:creator>Martin Sams</dc:creator>
		<pubDate>Mon, 26 Jul 2010 23:13:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.projectorreviews.com/blog/?p=806#comment-34905</guid>
		<description>Art-
My Epson Home 1080UB 2yr warranty will expire this December so I need to resolve this soon. This unit replaced an old Sharpvison 37U and of course I was blown away by the huge improvement in overall picture quality, but then after the initial uphoria subsided I noticed something odd about the picture geometry, particularly when viewing &quot;Fifth Element&quot;. Bruce Willis&#039;s head looked overly elongated, then I checked scenes showing circular objects and they were slighlty eliptical (stretched up) as opposed to being truly circular as I was accustomed to seeing them.  I have a 19&quot; flat screen monitor I use in conjunction with the Epson and the images look fine on that. Images from my old VHS tapes also exhibit the same stretched look through the Epson, but still look correct on the monitor.  It seems as though the Epson video processor is picking up very slight more image detail on the left and right sides and squeezing it into the same width with no compensation for picture heigth resulting in many dvds looking slightly distorted.  Actors with normally thin looking faces now look more like &quot;Idaho Potato Heads&quot;.  Some of my friends say it isn&#039;t that noticeable to them.  Epson Tech support is mystified.  This is driving me bonkers. I suggested to Epson that a scaling control for vertical height would solve the problem if that would be cost effective in production.  Epson said they are not aware of anyone else having this issue.
Did you ever encounter this in your testing? I love everything else about my 1080 UB and don&#039;t want to risk switching it to a newer model and encountering the same issue. 
Will be eagerly awaiting your reply!</description>
		<content:encoded><![CDATA[<p>Art-<br />
My Epson Home 1080UB 2yr warranty will expire this December so I need to resolve this soon. This unit replaced an old Sharpvison 37U and of course I was blown away by the huge improvement in overall picture quality, but then after the initial uphoria subsided I noticed something odd about the picture geometry, particularly when viewing &#8220;Fifth Element&#8221;. Bruce Willis&#8217;s head looked overly elongated, then I checked scenes showing circular objects and they were slighlty eliptical (stretched up) as opposed to being truly circular as I was accustomed to seeing them.  I have a 19&#8243; flat screen monitor I use in conjunction with the Epson and the images look fine on that. Images from my old VHS tapes also exhibit the same stretched look through the Epson, but still look correct on the monitor.  It seems as though the Epson video processor is picking up very slight more image detail on the left and right sides and squeezing it into the same width with no compensation for picture heigth resulting in many dvds looking slightly distorted.  Actors with normally thin looking faces now look more like &#8220;Idaho Potato Heads&#8221;.  Some of my friends say it isn&#8217;t that noticeable to them.  Epson Tech support is mystified.  This is driving me bonkers. I suggested to Epson that a scaling control for vertical height would solve the problem if that would be cost effective in production.  Epson said they are not aware of anyone else having this issue.<br />
Did you ever encounter this in your testing? I love everything else about my 1080 UB and don&#8217;t want to risk switching it to a newer model and encountering the same issue.<br />
Will be eagerly awaiting your reply!</p>
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		<title>By: Darryl Lowe</title>
		<link>http://www.projectorreviews.com/blog/2010/06/16/from-infocomm-3d-projectors-and-3d-challenges/comment-page-1/#comment-34034</link>
		<dc:creator>Darryl Lowe</dc:creator>
		<pubDate>Fri, 16 Jul 2010 16:15:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.projectorreviews.com/blog/?p=806#comment-34034</guid>
		<description>Hi Art

Regarding the challenge of 3D projectors &amp; lumens, vs black levels, if a projector is pushing out x% more lumens, and the 3D glasses shade it x% lumens, thus making it appear the same as a 2D movie, if the 3D projector has the same contrast ratio as the 2D projector, then wouldn&#039;t the glasses bring the black levels back down to the same as the 2D projectors?

I know increasing the lumens hurts the black levels, however if the contrast ratio remains the same, wouldn&#039;t the shaded glasses bring the black levels back down equally?

Darryl</description>
		<content:encoded><![CDATA[<p>Hi Art</p>
<p>Regarding the challenge of 3D projectors &amp; lumens, vs black levels, if a projector is pushing out x% more lumens, and the 3D glasses shade it x% lumens, thus making it appear the same as a 2D movie, if the 3D projector has the same contrast ratio as the 2D projector, then wouldn&#8217;t the glasses bring the black levels back down to the same as the 2D projectors?</p>
<p>I know increasing the lumens hurts the black levels, however if the contrast ratio remains the same, wouldn&#8217;t the shaded glasses bring the black levels back down equally?</p>
<p>Darryl</p>
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		<title>By: Art Feierman</title>
		<link>http://www.projectorreviews.com/blog/2010/06/16/from-infocomm-3d-projectors-and-3d-challenges/comment-page-1/#comment-33313</link>
		<dc:creator>Art Feierman</dc:creator>
		<pubDate>Fri, 09 Jul 2010 20:42:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.projectorreviews.com/blog/?p=806#comment-33313</guid>
		<description>Hi Ron,  
Ahh, most of that makes perfect sense.  I had just trying to make the point that we were going to need a &quot;whole lot more lumens&quot; for 3D, establishing the losses as a minimum of 50% plus.  I&#039;m not sure what the total loss is with either basic technology, but I&#039;m not sure about your logic regarding the passive polarized glasses.  At this point, I have no idea how much the glasses lose, but, I didn&#039;t think it was that much beyond the &quot;duty cycle&quot;. True, only half the projector output will be coming out, ready for the left lens, half for the right lens.  However, I cannot find anything so far, which says that the left lens, say, loses more than a few percent of the properly polarized signal aimed for that eye. Let&#039;s say the amount of additional loss by the polarized glasses lens, is 10% when fed a matching polarized signal. Then, 50% makes it to the lens from the projector, and 90% of that makes it through the left lens. Same thing for the right.  Add it up and you get 45% overall brightness...   That also explains why the passive glasses don&#039;t appear really dark, which one would expect, if they were passing a lot less than 40 or 45% of the full 2D brightness.

Anyway, I&#039;m talking to folks, like my contact at XPand, who makes &quot;most&quot; of the LCD shutter glasses out there.  He&#039;s got far more understanding of the glasses (both types) and their issues, than I do...

I&#039;m really hoping to be able to do something like an &quot;Art&#039;s Unified Theory of 3D Projection that encompasses, home, biz and schools, as well as movies TV, sports, static content, courseware, etc.

As of right now, it seems that compatibilities are in far worse shape than the public would believe, based on current advertising.  Hey, most folks would probably think that all these 720p 3D projectors will be compatible with 3D blu-ray players (not likely, of course), etc.

It&#039;s a true mess.  I&#039;m dying to have 3D in my theater, but I&#039;m not sure that we really will be &quot;ready for primetime&quot; by the Cedia show in Sept, even though I expect to see &quot;tons&quot; of 3D announcements at the show.  -art</description>
		<content:encoded><![CDATA[<p>Hi Ron,<br />
Ahh, most of that makes perfect sense.  I had just trying to make the point that we were going to need a &#8220;whole lot more lumens&#8221; for 3D, establishing the losses as a minimum of 50% plus.  I&#8217;m not sure what the total loss is with either basic technology, but I&#8217;m not sure about your logic regarding the passive polarized glasses.  At this point, I have no idea how much the glasses lose, but, I didn&#8217;t think it was that much beyond the &#8220;duty cycle&#8221;. True, only half the projector output will be coming out, ready for the left lens, half for the right lens.  However, I cannot find anything so far, which says that the left lens, say, loses more than a few percent of the properly polarized signal aimed for that eye. Let&#8217;s say the amount of additional loss by the polarized glasses lens, is 10% when fed a matching polarized signal. Then, 50% makes it to the lens from the projector, and 90% of that makes it through the left lens. Same thing for the right.  Add it up and you get 45% overall brightness&#8230;   That also explains why the passive glasses don&#8217;t appear really dark, which one would expect, if they were passing a lot less than 40 or 45% of the full 2D brightness.</p>
<p>Anyway, I&#8217;m talking to folks, like my contact at XPand, who makes &#8220;most&#8221; of the LCD shutter glasses out there.  He&#8217;s got far more understanding of the glasses (both types) and their issues, than I do&#8230;</p>
<p>I&#8217;m really hoping to be able to do something like an &#8220;Art&#8217;s Unified Theory of 3D Projection that encompasses, home, biz and schools, as well as movies TV, sports, static content, courseware, etc.</p>
<p>As of right now, it seems that compatibilities are in far worse shape than the public would believe, based on current advertising.  Hey, most folks would probably think that all these 720p 3D projectors will be compatible with 3D blu-ray players (not likely, of course), etc.</p>
<p>It&#8217;s a true mess.  I&#8217;m dying to have 3D in my theater, but I&#8217;m not sure that we really will be &#8220;ready for primetime&#8221; by the Cedia show in Sept, even though I expect to see &#8220;tons&#8221; of 3D announcements at the show.  -art</p>
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		<title>By: Ron Jones</title>
		<link>http://www.projectorreviews.com/blog/2010/06/16/from-infocomm-3d-projectors-and-3d-challenges/comment-page-1/#comment-33198</link>
		<dc:creator>Ron Jones</dc:creator>
		<pubDate>Thu, 08 Jul 2010 17:17:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.projectorreviews.com/blog/?p=806#comment-33198</guid>
		<description>Actually the minimum light loss is a lot more than 50% when the display is alternating the right and left images.  With shutter glasses the 50+% light loss due to the duty cycle is just the start and this must be added to the light loss thru the LCD shutter glasses (approx. 60% loss).  With polarized glasses there is a similar light loss and in either case the net light level to each eye is only 15% to 20% of what could be achieved in standard 2D mode (no glasses, no loss dute to 50% duty cycle, etc.).</description>
		<content:encoded><![CDATA[<p>Actually the minimum light loss is a lot more than 50% when the display is alternating the right and left images.  With shutter glasses the 50+% light loss due to the duty cycle is just the start and this must be added to the light loss thru the LCD shutter glasses (approx. 60% loss).  With polarized glasses there is a similar light loss and in either case the net light level to each eye is only 15% to 20% of what could be achieved in standard 2D mode (no glasses, no loss dute to 50% duty cycle, etc.).</p>
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