Posts Tagged ‘3D Projector’
This blog provides a wrap-up to the discussion of my past 9 blogs on the subject of Passive 3D Projection. Most of that discussion focused on using two consumer projectors operating in 2D mode and configured with auxiliary equipment/components such that one projector is used for the right-eye view and the second projector is used for the left-eye view as required to present a stereoscopic 3D image when viewed thru passive 3D glasses. This final blog in the series on passive 3D projection discusses a single projector solution for implementing a passive 3D projection system. Read the rest of this entry »
This post is Part 9 in a the series of blogs discussing do-it-yourself (diy) passive 3D projection systems that use two conventional front projectors. This new blog continues the discussion on the use of dual projection system that use color bandpass filtering (i.e., “wavelength multiplexing”), instead of polarization, as the means to separate the right from the left images. In simply terms, wavelength multiplexing, uses two projectors equipped with filters that pass only very narrow bands of colors within the visible spectrum with one of the filters passing a set of colors that is slightly offset from the set of colors passed by the filter being used on the second projector. The viewers then must wear passive 3D glasses whose lenses are filters that pass narrow bands of the visible spectrum that matches those being used on the two projectors. Read the rest of this entry »
This blog post continues the discussion of do-it-yourself (diy) passive 3D projection systems that use two conventional front projectors. In my previous blog (i.e., Part 5 of this series), I discussed using projectors that inherently project polarized light as well as the role of external filters needed for use with such projectors. For this new blog, I will address one comment received to that previous blog as well as continue the discussion on passive 3D projection systems that uses polarization as the means to separate the right from the left images that make up the stereoscopic image pair that creates the 3D effect. Read the rest of this entry »
This is Part 5 of a series of blogs discussing passive 3D projection systems.
For these blogs I am focused on passive 3D systems that use polarization as the means to separate the right from the left images. Previously I discussed (in Part 3 – HERE) the role of the 3D Source, the 2-way HDMI Splitter and the 3D Processors. In my most recent blog (Part 4 – HERE) I discussed the different types of polarization, sources for polarizing filters, and projectors with non-polarized light output. Also in these earlier blogs I discussed some general characteristics to consider when selecting the projectors to be use for a do-it-yourself (diy), dual projector passive 3D setup. For this 5th installment of this series, I am discussing the use of projectors that inherently project polarized light and how these can be used in a diy 3D passive linear polarized dual projector system. Read the rest of this entry »
This is Part 4 of a series of blogs discussing passive 3D projection systems.
The current discussion is focused on passive 3D systems that use polarization as the means to separate the right from the left images. Previously I discussed (in Part 3 – HERE) the role of the 3D Source, the 2-way HDMI Splitter and the 3D Processors. Also in that earlier blog I discussed some general characteristics to consider when selecting the projectors to be used for a do-it-yourself (diy), dual projector passive 3D setup. For this part of the series I continue the discussion by providing specific details for making the selection of a suitable pair of projectors. Read the rest of this entry »
This blog is a continuation of my previous discussion on passive 3D projection (HERE). Specifically, this blog is focused on do-it-yourself (DIY) dual projector passive 3D projection systems using polarization as the technique to separate the right from the left images. Future blogs will discuss DIY 3D passive dual projector systems using other technologies. Read the rest of this entry »
This blog is part 2 of a series on passive 3D projection. Part 1 was posted HERE. In this new blog I begin with a discussion of passive 3D projection systems for a home theater that is not specific to either of the alternative passive technologies for 3D (see my previous Blog for a discussion these alternative technologies). After this initial discussion I move on to more specifics on using polarization as the means to separate the right and left image pairs that make up the stereoscopic (i.e., 3D) image. Read the rest of this entry »
This Blog is a follow-up to my two earlier blogs of December 14th and December 19th on 3D crosstalk (i.e., 3D ghosting). In the second of those previous blogs I presented some results for 3D crosstalk measurements taken for my own JVC DLA-RS40 projector. I have now taken one critical additional measurement for that projector plus also present results from my testing of an Epson Home Cinema 5010 projector. This is physically the same Epson projector Art used for his review HERE at Projector Reviews. I have done a visual comparison of the 3D crosstalk levels using full resolution 1080p 3D material (input to the projector at 24Hz using the Blu-ray 3D standard frame packing signal format) and also half resolution 3D programming via DirecTV (provided from my DirecTV HD-DVR in 1080i/60 3D side-by-side format). For my 3D crosstalk measurements I used a Blu-ray 3D test disc which I have created (i.e., in full resolution 1080p at 24Hz in the frame packing format, as per the Blu-ray 3D standard). Read the rest of this entry »
This blog is a continuation of my previous blog (HERE) of December 14, 2011 on “3D Crosstalk/Ghosting – Part 1” and also is a follow-up to my earlier blogs discussing screens for 3D projection (i.e., blogs from August 19th, August 31st, and December 1st. For the continuing discussion from my most recent blog on 3D Crosstalk, I have now completed measurements of the 3D crosstalk level from my JVC DLA-RS40 projector and for the further discussion on screens for 3D projection I have taken a quick look at sample “silver screen” materials from both Stewart and Da-lite that are being marketed for use with passive 3D projection systems, that use polarization for their 3D separation, as well as suitable to 2D projection. Read the rest of this entry »
For this Blog (and the next) I will focus on the subject of 3D crosstalk, or frequently called 3D ghosting. This undesired effect occurs when portions of the image intended to be seen by one eye become visible to the other eye. This ‘leakage’ of information between the right and left visual channels may occur with virtually any 3D display technology, but certain display/projection technologies are more prone to have a level of 3D crosstalk that rises to the point of being objectionable for most viewers. For this initial blog (i.e., Part 1) on the subject of 3D crosstalk, I will discuss the principle sources for 3D crosstalk for both active 3D and passive 3D projection system and in Part 2 (i.e., my next blog) I will provide, as an example, results from testing 3D crosstalk on my own JVC DLA-RS40 projector. Read the rest of this entry »