Projector Reviews

Posts Tagged ‘3D Projector’

BenQ W7000 Update & Discussion of Lens Shift, Offset, Zoom Ratio, etc.

This blog provides some additional information on the upcoming BenQ W7000 DLP 3D projector, as a follow-up to my previous blog on DLP projectors (HERE).  This blog also discusses the characteristics and importance a projector’s zoom ratio, throw ratio and lens shift adjustment.   The upcoming BenQ W7000 looks particularly interesting in that it has an especially wide range (for a DLP projector) lens shift adjustment as well as 1.5x zoom ratio combined with a relatively high power 300 watt lamp.  Read the rest of this entry »

LCD 3D Projection Technology

This blog discusses the use of Liquid Crystal Display (LCD) projection technology for 3D.   This is the oldest of the micro-display technologies with the basic idea dating back to 1968 with the first commercial projectors appearing about 2 decades ago.  However, it has only been about a decade since micro-display projectors started to gain a solid market position against the long dominate CRT based projectors for video/home theater applications. Read the rest of this entry »

DLP 3D Projection Technology – Part 2

This blog continues the discussion of DLP 3D projection technology.  In my previous blog I provided a brief history of DLP projectors and an overview of the DLP technology.  This 2nd blog on the subject continues with a summary of the current and soon-to-be-released DLP 3D projectors.  I also provide some preliminary news about a upcoming 3D projector using a laser light engine. Read the rest of this entry »

DLP 3D Projection Technology

This blog starts the discussion on DLP technology for 3D projections.    I’ll start with a little history on DLP technology, with a focus on its use for home theater front projectors.  Read the rest of this entry »

Getting it Bright Enough

This blog is the follow-up to my earlier blog from before the CEDIA show.  That earlier blog was from August 31 and was titled “Screens for 3D Projection – Part 2”.  This new blog will be my wrap up, for now, on projection screens for 3D, but I’m certain there will addition future blogs that will cover the topic of screens. Read the rest of this entry »

Day 3 at CEDIA Expo

Today I have a an update to my previous report on Sony’s new 4K projector and other news from the CEDIA Expo. Read the rest of this entry »

Day 2 at CEDIA Expo 2011

I had a opportunity to see several new products at CEDIA today.  First up the new JVC projectors and some info from Panasonic and Epson. Read the rest of this entry »

CEDIA Expo Preview

This blog provides a preview of new projectors expected to be introduced at the annual “Custom Electronics Design and Installation Association” (CEDIA) Expo that runs from  7 – 10 September in Indianapolis.  This is the trade show where most manufacturers of home theater oriented projectors, screens, high-end audio gear and home automation systems introduce/demo their new and upcoming products for the North American market.  Several of us associated with Projector Reviews will be attending the CEDIA Expo and my next blog will report on what new projectors were being shown and provide impressions from some of the demos. Read the rest of this entry »

Screens for 3D Projection – Part 2

This blog is a continuation of my previous blog.  These discussions focus on factors that need to be considered when selecting a projection screen for use in a home theater with a 3D projector.  While many of the screen characteristics equally apply to selecting a screen for regular 2D projection, there are some factors that are either more important when it comes to 3D or apply only for the case of 3D. Read the rest of this entry »

3D Active Shutter Glasses – Technical Overview

For this blog I will be discussing 3D active shutter glasses.

As touched upon in earlier blogs, there are basically two general categories of glasses used for viewing 3D video.  The simplest form is “passive” which use left and right lenses that either have a different fixed polarization or pass different portions of the light spectrum (e.g., different colors).  Most consumer 3D TVs and 3D projectors require the use of the more complex “active” shutter 3D glasses and this latter category is the subject of the discussion below. Read the rest of this entry »