Posts Tagged ‘Passive 3D’
3D Crosstalk/Ghosting – PART 1
For this Blog (and the next) I will focus on the subject of 3D crosstalk, or frequently called 3D ghosting. This undesired effect occurs when portions of the image intended to be seen by one eye become visible to the other eye. This ‘leakage’ of information between the right and left visual channels may occur with virtually any 3D display technology, but certain display/projection technologies are more prone to have a level of 3D crosstalk that rises to the point of being objectionable for most viewers. For this initial blog (i.e., Part 1) on the subject of 3D crosstalk, I will discuss the principle sources for 3D crosstalk for both active 3D and passive 3D projection system and in Part 2 (i.e., my next blog) I will provide, as an example, results from testing 3D crosstalk on my own JVC DLA-RS40 projector. Read the rest of this entry »
DLP 3D Projection Technology – Part 2
This blog continues the discussion of DLP 3D projection technology. In my previous blog I provided a brief history of DLP projectors and an overview of the DLP technology. This 2nd blog on the subject continues with a summary of the current and soon-to-be-released DLP 3D projectors. I also provide some preliminary news about a upcoming 3D projector using a laser light engine. Read the rest of this entry »
Screens for 3D Projection – Part 2
This blog is a continuation of my previous blog. These discussions focus on factors that need to be considered when selecting a projection screen for use in a home theater with a 3D projector. While many of the screen characteristics equally apply to selecting a screen for regular 2D projection, there are some factors that are either more important when it comes to 3D or apply only for the case of 3D. Read the rest of this entry »
