Some details about the upcoming BenQ W7000 have just recently become available that makes this projector look like a real contender among the 3D DLP projectors already available or announced for release over the next couple of month. Perhaps the biggest unknown is the price for this new model. If the street price turns out to be in the $2500 to $3600 price range this model will fall right into the market segment for many of the other recently announced/introduced 1080p 3D home theater projectors from many of the other projectors manufacturers (e.g, Mitsubishi, Panasonic, Sony, JVC, etc.). The W7000 feature-wise seems to be competitive with this market segment and based on the available information appears to offer features and capabilities absent on the lower priced, entry level, 3D models such as the Optoma HD33. As for the features of the W7000, here is a brief summary based on the preliminary specification:
- 2000 ANSI Lumens of light output
- 300 watt lamp
- 50,000:1 on/off contrast ratio with use of dynamic iris
- Supports all HDMI 1.4a mandatory 3D signal formats plus also 720p frame sequential at 120 Hz
- up to 125% vertical and 40% horizontal lens shift adjustment (more info below)
- 1.5x zoom lens
- 1.62 to 2.43 throw ratio (more info below)
- 2 HDMI inputs plus 1 each: computer (VGA), component video, S-Video, 12 volt trigger, RS-232
- Dimensions (WxDxH): 16.9 x 12.5 x 5.7 inches
- Estimated Lamp Life: 2000 hour in normal mode and 2500 hours in economic mode
- Audible Noise: 33 dBA (normal lamp mode) and 28 dBA (Economic lamp mode)
In the example depicted in the lower figure above (with the projector having a moderate vertical offset and positioned vertically at the same height as the screen’s vertical center) the projector would need to have a vertical lens shift adjustment with enough range to raise the image up to align the center of the projected image with the vertical center of the screen. Lacking such a vertical lens shift adjustment capability, the vertical position of the projector would need to be raised thus raising the position of the projected image to match the position of the screen. Such DLP projectors as the Mitsubishi HC7800 have a large vertical offset and with their more limited lens shift range require a ceiling mounted projector to be located higher than the top of the screen. However, it you need to have the projector mounted substantially higher than the top of the projection screen, then such projectors with a moderate to large offset may be a better choice than the BenQ W7000. The BenQ W7000 offers flexibility in the projector mounting location because (based on the preliminary specifications) it has zero vertical offset and a moderately wide range for the vertical lens shift adjustment. As illustrated below, when the W7000 projector is centered with the screen horizontally the vertical lens shift adjustment range will permit the projector be positioned (as measured to the center of the projector’s lens) anywhere from 12.5% of screen height below the bottom of the screen to 12.5% of screen height above the top of the screen.
While some LCD and LCoS based projectors allow an even greater vertical lens shift range, the W7000’s lens shift range is exceptional for a (presumably) moderately price DLP projector. For example, when using a 120 inch diagonal screen (16 x 9 aspect ratio), which is about 58.9 inches vertically, a ceiling mounted W7000 could be located vertically anywhere within the screen area and up to approximately (0.125 x 58.9 =) 7.4 inches above the top of the viewable area of the screen. There is an interaction between vertical and horizontal lens shift. With virtually all projectors offering a relatively wide range lens shift adjustment, the maximum vertical lens shift is only available when the horizontal lens shift is set to its center position (which is the setting that would be used if the projector is positioned directly in front of the horizontal center of the screen). Most home theater installations allow the projector to be positioned at or very near to the horizontal screen center-line thus not restricting the range of the vertical lens shift adjustment. However, if your projector mounting is restricted and you are forced to place the projector substantially off of the screen’s horizontal center-line, then you need to be aware that the acceptable range for the vertical position of the projector will be more restricted.
In order to determine the minimum throw distance you need to determine the image width when displaying a “scope” image (basically the width of your “scope” screen). Using the BenQ W7000 as an example when paired with a 130 inch wide “scope” screen (this corresponds approximately to 140 inch diagonal “scope” screen with an aspect ratio of 2.40:1). Now using the BenQ W7000 minimum throw range value of 1.62 this mean the minimum projector-to-screen throw distance would be 1.62 x 130 ~ 211 inches.
For this same above example the maximum throw distance must be calculated based on the required image width (or height) when projecting a standard HD 16 x 9 video format and in this case will full height of the screen will be used, but only the central portion of the 130 inch wide screen is used for the projected image. For this example the image width will be 130/1.33 = 98 inches. Now using the BenQ W7000 maximum throw range value of 2.43 this means the maximum projector-to-screen throw distance would be 2.43 x 98 ~ 239 inches.
Thus for the above example when using the BenQ W7000 projector and a 130 inch wide “scope” screen and using the projector’s zoom as the method for viewing “scope” vs. standard HD 16 x 9 aspect ratio video, the available projector-to-screen throw distance would limited to the relative narrow range of between a minimum of 211 inches and maximum of 239 inches. Other projectors that have a wider zoom ratio (e.g., 2x or 2.1x as used on some Epson, Sony and JVC projector models) will have greater flexibility for the throw distance when used with “scope” screens. _________________________________ Upcoming blogs will be discussing new screen materials being specifically marketed for use with 3D projectors and also a discussion and some testing for 3D cross-talk (ghosting). After that I will be discussing passive 3D projection including dual projector setups.